Perception distance11/20/2023 ![]() ![]() ![]() Contrary to what the name would make one believe, Perception does not actually increase V.A.T.S or regular accuracy at all.Early Bird (+2 between 6am and 12pm, but -1 between 6pm and 6am).Claustrophobia (+1 while outdoors, but -1 indoors).Well-Stacked Cairns (+3 for three minutes upon discovering Zion summits).Alertness (+2 while crouched and immobile).Nightstalker squeezin's with Mile in Their Shoes perk (+1).Absinthe (+1 - +3 depending on Survival skill).With the Four Eyes trait, glasses give +2 or +3.Completing the quest The Apocalypse or The End will allow raising any one primary statistic by 1.Perception Implant available at the New Vegas medical clinic (+1).It also factors into some conversations with some NPCs. Perception affects the distance at which the Courier is able to detect other creatures. Almost Perfect perk (will raise base to 9 if below 9).No Weaknesses perk (will raise base to 5 if below 5).Night Person perk (+2 between 6:00 PM and 6:00 AM). ![]() Having a Perception of 7 yields relevant "smart" dialogue options at the end of the Contract Radiation Sickness and Traversing a Mine Field objectives. The benefit of the Survival Expert perk is affected by what is said to Moira Brown after each portion of the Wasteland Survival Guide quest. Having a high Perception can yield dialogue options with some NPCs, such as Moira Brown, Mel and Machete.Įnergy Weapons +2, Explosives +2, Lockpick +2Įnergy Weapons +4, Explosives +4, Lockpick +4Įnergy Weapons +6, Explosives +6, Lockpick +6Įnergy Weapons +8, Explosives +8, Lockpick +8Įnergy Weapons +10, Explosives +10, Lockpick +10Įnergy Weapons +12, Explosives +12, Lockpick +12Įnergy Weapons +14, Explosives +14, Lockpick +14Įnergy Weapons +16, Explosives +16, Lockpick +16Įnergy Weapons +18, Explosives +18, Lockpick +18Įnergy Weapons +20, Explosives +20, Lockpick +20 When playing with a high Perception, it is possible to "sense" the enemies even before they come into view. Perception determines how far away enemies can be detected on the compass (enemies show as red bars). Modifies: Explosives, Lockpick and Energy Weapons skills
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